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- Add Services/ServersDat.cs (self-contained big-endian NBT codec) to write/ merge .AthenaStudios/servers.dat so the Athena server auto-appears in the in-game Multiplayer list. Existing entries preserved, deduped by IP. - Write servers.dat on every launch (independent of auto-connect). - Add an auto-connect-on-launch user setting (LocalSettings.AutoConnectOnLaunch + Settings checkbox); effective server-join = backend AutoConnect AND the user setting, so players can opt out of auto-join. - Remove the account delete button from AccountsView: users keep their name slots; only admins delete via the web panel (backend now 403s the self-delete endpoint).