Files
Barış Keser ce110c8100 feat(launcher): show server in multiplayer list + user auto-connect toggle
- Add Services/ServersDat.cs (self-contained big-endian NBT codec) to write/
  merge .AthenaStudios/servers.dat so the Athena server auto-appears in the
  in-game Multiplayer list. Existing entries preserved, deduped by IP.
- Write servers.dat on every launch (independent of auto-connect).
- Add an auto-connect-on-launch user setting (LocalSettings.AutoConnectOnLaunch
  + Settings checkbox); effective server-join = backend AutoConnect AND the user
  setting, so players can opt out of auto-join.
- Remove the account delete button from AccountsView: users keep their name
  slots; only admins delete via the web panel (backend now 403s the self-delete
  endpoint).
2026-06-14 13:06:34 +03:00
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