Files

212 lines
10 KiB
C++

#include "Pch.h"
#include "../DeferredRenderer.h"
#include "../../Renderer.h"
#include "../../RenderSceneData.h"
#include "../../SceneTextures.h"
namespace Flower
{
struct HizPush
{
uint32_t kInputLevel;
};
class HizBuildPass : public PassInterface
{
public:
VkPipeline pipeline = VK_NULL_HANDLE;
VkPipelineLayout pipelineLayout = VK_NULL_HANDLE;
VkDescriptorSetLayout setLayout = VK_NULL_HANDLE;
public:
virtual void init() override
{
CHECK(pipeline == VK_NULL_HANDLE);
CHECK(pipelineLayout == VK_NULL_HANDLE);
CHECK(setLayout == VK_NULL_HANDLE);
RHI::get()->descriptorFactoryBegin()
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 0) // hizClosestImage
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 1) // hizFurthestImage
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 2) // inDepth
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 3) // inSrcHizClosest
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 4) // inSrcHizFurthest
.buildNoInfoPush(setLayout);
std::vector<VkDescriptorSetLayout> setLayouts =
{
setLayout, // Owner setlayout.
RHI::SamplerManager->getCommonDescriptorSetLayout() // Common samplers
};
auto shaderModule = RHI::ShaderManager->getShader("SceneHizBuild.comp.spv", true);
// Vulkan buid functions.
VkPushConstantRange pushRange{ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .offset = 0, .size = sizeof(HizPush) };
VkPipelineLayoutCreateInfo plci = RHIPipelineLayoutCreateInfo();
plci.pushConstantRangeCount = 1;
plci.pPushConstantRanges = &pushRange;
plci.setLayoutCount = (uint32_t)setLayouts.size();
plci.pSetLayouts = setLayouts.data();
pipelineLayout = RHI::get()->createPipelineLayout(plci);
VkPipelineShaderStageCreateInfo shaderStageCI{};
shaderStageCI.module = shaderModule;
shaderStageCI.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
shaderStageCI.stage = VK_SHADER_STAGE_COMPUTE_BIT;
shaderStageCI.pName = "main";
VkComputePipelineCreateInfo computePipelineCreateInfo{};
computePipelineCreateInfo.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
computePipelineCreateInfo.layout = pipelineLayout;
computePipelineCreateInfo.flags = 0;
computePipelineCreateInfo.stage = shaderStageCI;
RHICheck(vkCreateComputePipelines(RHI::Device, nullptr, 1, &computePipelineCreateInfo, nullptr, &pipeline));
}
virtual void release() override
{
RHISafeRelease(pipeline);
RHISafeRelease(pipelineLayout);
setLayout = VK_NULL_HANDLE;
}
};
PoolImageSharedRef DeferredRenderer::renderHiZ(
VkCommandBuffer cmd,
Renderer* renderer,
SceneTextures* inTextures,
RenderSceneData* scene,
BufferParamRefPointer& viewData,
BufferParamRefPointer& frameData)
{
auto& depthTex = inTextures->getDepth()->getImage();
depthTex.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, RHIDefaultImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT));
auto* pass = getPasses()->getPass<HizBuildPass>();
std::vector<VkDescriptorSet> compPassSets =
{
RHI::SamplerManager->getCommonDescriptorSet()
};
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE,
pass->pipelineLayout, 1,
(uint32_t)compPassSets.size(), compPassSets.data(),
0, nullptr
);
{
RHI::ScopePerframeMarker marker(cmd, "Hizbuild", { 1.0f, 1.0f, 0.0f, 1.0f });
uint32_t mipStartWidth = depthTex.getExtent().width;
uint32_t mipStartHeight = depthTex.getExtent().height;
auto hizMipChainCloest = m_rtPool->createPoolImage(
"HizMipchain_closet",
mipStartWidth,
mipStartHeight,
VK_FORMAT_R32_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT,
-1);
auto hizMipChainFurthest = m_rtPool->createPoolImage(
"HizMipchain_furest",
mipStartWidth,
mipStartHeight,
VK_FORMAT_R32_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT,
-1);
HizPush push{ .kInputLevel = 0 };
vkCmdPushConstants(cmd, pass->pipelineLayout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push), &push);
// Build from src.
{
VkImageSubresourceRange rangeMip0{ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = 0, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1 };
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pass->pipeline);
hizMipChainCloest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, rangeMip0);
hizMipChainFurthest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, rangeMip0);
VkDescriptorImageInfo inDepth = RHIDescriptorImageInfoSample(depthTex.getView(RHIDefaultImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT)));
VkDescriptorImageInfo outHiz0_cloest = RHIDescriptorImageInfoStorage(hizMipChainCloest->getImage().getView(rangeMip0));
VkDescriptorImageInfo outHiz0_far = RHIDescriptorImageInfoStorage(hizMipChainFurthest->getImage().getView(rangeMip0));
std::vector<VkWriteDescriptorSet> writes
{
RHIPushWriteDescriptorSetImage(0, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &outHiz0_cloest),
RHIPushWriteDescriptorSetImage(1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &outHiz0_far),
RHIPushWriteDescriptorSetImage(2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inDepth),
RHIPushWriteDescriptorSetImage(3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inDepth),
RHIPushWriteDescriptorSetImage(4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inDepth),
};
RHI::PushDescriptorSetKHR(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pass->pipelineLayout, 0, uint32_t(writes.size()), writes.data());
vkCmdDispatch(cmd, getGroupCount(mipStartWidth, 8), getGroupCount(mipStartHeight, 8), 1);
hizMipChainCloest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, rangeMip0);
hizMipChainFurthest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, rangeMip0);
}
push.kInputLevel = 1;
vkCmdPushConstants(cmd, pass->pipelineLayout, VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(push), &push);
// Build from hiz.
if(hizMipChainCloest->getImage().getInfo().mipLevels > 1)
{
vkCmdBindPipeline(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pass->pipeline);
uint32_t loopWidth = mipStartWidth;
uint32_t loopHeight = mipStartHeight;
for (uint32_t i = 1; i < hizMipChainCloest->getImage().getInfo().mipLevels; i++)
{
VkImageSubresourceRange rangeMipN_1{ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = i - 1, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1 };
VkImageSubresourceRange rangeMipN{ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = i, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1 };
hizMipChainCloest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, rangeMipN);
hizMipChainFurthest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, rangeMipN);
VkDescriptorImageInfo inHiz_cloest = RHIDescriptorImageInfoSample(hizMipChainCloest->getImage().getView(rangeMipN_1));
VkDescriptorImageInfo outHiz_cloest = RHIDescriptorImageInfoStorage(hizMipChainCloest->getImage().getView(rangeMipN));
VkDescriptorImageInfo inHiz_far = RHIDescriptorImageInfoSample(hizMipChainFurthest->getImage().getView(rangeMipN_1));
VkDescriptorImageInfo outHiz_far = RHIDescriptorImageInfoStorage(hizMipChainFurthest->getImage().getView(rangeMipN));
std::vector<VkWriteDescriptorSet> writes
{
RHIPushWriteDescriptorSetImage(0, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &outHiz_cloest),
RHIPushWriteDescriptorSetImage(1, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &outHiz_far),
RHIPushWriteDescriptorSetImage(2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inHiz_cloest),
RHIPushWriteDescriptorSetImage(3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inHiz_cloest),
RHIPushWriteDescriptorSetImage(4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &inHiz_far),
};
RHI::PushDescriptorSetKHR(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pass->pipelineLayout, 0, uint32_t(writes.size()), writes.data());
loopWidth = getSafeWidthDiv2(loopWidth);
loopHeight = getSafeWidthDiv2(loopHeight);
vkCmdDispatch(cmd, getGroupCount(loopWidth, 8), getGroupCount(loopHeight, 8), 1);
hizMipChainCloest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, rangeMipN);
hizMipChainFurthest->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, rangeMipN);
}
}
m_gpuTimer.getTimeStamp(cmd, "Hzbuild");
return hizMipChainCloest;
}
}
}