mirror of
https://github.com/barkeser2002/Not-Enough-Crashes.git
synced 2026-09-25 02:20:04 +03:00
133 lines
6.7 KiB
Markdown
133 lines
6.7 KiB
Markdown
### 4.1.4
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- Fixed the text of the crash screen sometimes being broken
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- Fixed not being able to use custom assets for the mod. Note: this will still not work in Fabric if Fabric API is not installed.
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### 4.1.3
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- Fixed mixin errors being printed to the log on startup.
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### 4.1.2
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- Fixed the crash screen not working in Forge.
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### 4.1.1
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- Fixed the crash report being printed to the log twice on integrated server crashes.
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- Fixed the crash report txt file missing information on integrated server crashes.
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- Fixed Not Enough Crashes being blamed for any crash after the first one in a single game session.
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- Fixed mods being blamed incorrectly when the minecraft instance path contains spaces.
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- Fixed integrated server crashes not being caught in Forge.
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## 4.1.0
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[Crashy](https://crashy.net/) is now supported in 1.16.5.
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# 4.0.0
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- **All version from 4.0.0 onwards only support Fabric Loader 0.12.0 and above**.
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### 3.7.2
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- All version from 2.0.0 to 3.7.2 only support Fabric Loader versions from 0.9.0 to 0.11.7.
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- This will now be validated by Fabric Loader.
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- Crashy uploading is currently not supported in 1.16.5.
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### 3.7.1
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- Fixed ['Exiting world while F3+L profiling is active crashes recursively.'](https://github.com/natanfudge/Not-Enough-Crashes/issues/83).
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## 3.7.0
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- Introducing: [Crashy](https://crashy.net/)! Crashy is a crash hosting site designed specifically for Not Enough Crashes and Minecraft crashes in general.
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It shows crashes in an organized GUI that is easily readable, and has some other nice features. [Example](https://crashy.net/2c2vAe5oUVgiNck3NfXU).
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There is now a button for uploading directly to crashy in the crash screen.
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- Fixed UTF-specific characters turning into '?' when uploading crash logs.
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- Fixed 'Continuing the game after crashing will cause a crash report to be logged later when the game exits normally'.
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### 3.6.5
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- Forge for 1.17.1! As this is the first Forge version in a while it may have some issues, so comment if you've encountered anything (or better, open a Github issue).
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### 3.6.4
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- Added some Quilt-specific features, courtesy of @Siuolthepic!
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### 3.6.3
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- Quilt now absolutely, officially, works, just as well as Fabric does.
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### 3.6.2
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- Fixed text not being localized to English when the translation is not available for the chosen language.
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### 3.6.1
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- Should now work with the Quilt mod loader, with `deobfuscateStackTrace` set to false in the config.
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Currently, catching initialization errors and deobfuscation is not supported in Quilt.
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## 3.6.0
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- ~~Should now work with the Quilt mod loader~~ not yet
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- Fixed Jar-in-jar mods not being blamed for crashes
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## 3.5.0
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- No longer depends on Fabric API for localization to work properly.
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### 3.4.5
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- Fixed some regressions in cleaning up after crash. This fixes not being disconnected from servers.
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### 3.4.4
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- Fixed integrated server crashes not being caught.
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- Fixed state sometimes not being cleaned up properly which could cause the game to infinitely crash.
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### 3.4.3
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- Fixed deobfuscation not working in dedicated servers, courtesy of @Fourmisain!
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### 3.4.2
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- Prevented extreme cases where the crash log could become incredibly large.
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- Fixed the crash screen not showing suspected mods in cases where adding them to the crash log was prevented by conflicting mods.
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### 3.4.1
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- Improved internal error message.
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## 3.4.0
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- Provided many configuration options for uploading the crash logs, see NecConfig.java, thanks to The456Gamer!
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- The config format for uploading crash logs has changed, refer to NecConfig.java for the new format.
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## 3.3.1
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- Fixed mod identification not working.
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- Fixed deobfuscation sometimes not working.
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- Promoted to Release!
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## 3.3.0
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- Updated to Minecraft 1.17, Java 16.
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- Currently buggy, this is a minimum viable alpha release.
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## 3.2.0
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- Added a new option `forceCrashScreen` that will prevent cases in which the game closes with no crash log. Instead, the game will crash normally.
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### 3.1.9
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- Fixed additional crash stack traces appearing when debugModIdentification is false.
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### 3.1.8
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- The 1.16.5 Fabric version will no longer deliberately crash in 1.17 snapshots. This means that it may work if nothing broke the mod in a snapshot.
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### 3.1.7
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- Added a new config option: debugModIdentification, that will hopefully help in discovering mods in more cases.
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### 3.1.6
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- (Forge) Fixed being unable to identify crashing mods that have multiple authors.
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### 3.1.5
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- Made it so the Curseforge page can be reached through the Mod Menu entry.
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### 3.1.4
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- Fixed Forge version not working at all.
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### 3.1.3
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- Made NEC more compatible with other mods, specifically with [Structure Gel API](https://www.curseforge.com/minecraft/mc-mods/structure-gel-api).
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### 3.1.1
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- Fixed mod not loading.
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## 3.1.0
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- Added extra info for feature/structure crashes to make it much easier to find the problematic mod, courtesy of TelepathicGrunt!.
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# 3.0.0
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- Now supports Forge!
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## 2.2.0
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- Removed 'feature' that would instantly crash the game when pressing F3+C instead of after 6 seconds, since that hotkey is used to copy location information.
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- Added a proper mod icon.
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### 2.1.4
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- Improved Simplified Chinese localization, courtesy of @WuzgXY!
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### 2.1.3
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- Fixed "upload crashlog" not working :) .
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### 2.1.1
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- Fixed "upload crashlog" not working.
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## 2.1.0
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- Added Estonian localization, courtesy of @Madis0!
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# 2.0.0
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- Fixed the mod not working in Fabric Loader 0.9.0+, however, this and the following versions will only work for the 0.9.0+ Fabric Loader versions.
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### 1.2.4
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- Will no longer blame jumploader for errors all the time
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### 1.2.3
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- Fixed an incompatibility with LambdaControls (mostly just a mistake, not really an incompatibility).
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- Crash logs will now be uploaded as gists instead of to the dimdev haste. This can be reverted by setting `uploadCrashLogTo` to `DIMDEV_HASTE` in the config.
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- Fixed some GUI bugs in the crash scree
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### 1.2.1
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- Compatibility with [Multiconnect](https://www.curseforge.com/minecraft/mc-mods/multiconnect/files).
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Note: Informed Load has yet to publish the compatible version.
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## 1.2.0
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- Compatibility with [Informed Load](https://www.curseforge.com/minecraft/mc-mods/informed-load).
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### 1.1.5
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- Fixed a rare error.
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### 1.1.4
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- Fixed the window not closing when pre-initialization errors occur.
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### 1.1.3
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- Initialization errors will now be printed as soon as an error is caught, instead of only when displaying the crash screen.
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- The init error screen will now display in more disaster cases.
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### 1.1.2
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- Fixed the entry point catcher not being enabled...
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### 1.1.1
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- Forgot a debug flag
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## 1.1.0
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- Added an API for running code when the game crashes to prevent the window getting stuck in weird states.
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### 1.0.11
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- Fixed two "Not Enough Crashes deobfuscated stack trace" lines appearing (instead of just one).
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### 1.0.10
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- Fixed an exception while starting game.
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# 1.0.9
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Released
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