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# MapEngine
<img src="https://imgur.com/x3tR7jb.png" alt="logo" width="200">
[![GitHub tag (latest by date)](https://img.shields.io/github/v/tag/MinceraftMC/MapEngine?style=flat-square)](#)
[![AGPLv3 License](https://img.shields.io/badge/License-AGPL%20v3-yellow.svg?style=flat-square)](https://opensource.org/license/agpl-v3/)
[![Status Beta](https://img.shields.io/badge/Status-Beta-orange?style=flat-square)](#)
## Description
MapEngine is a map library plugin for paper servers. It provides a simple API to create maps with custom content.
Using lightweight and asynchronous techniques, MapEngine has a very low impact on server performance.
## Features
- Pipelined API for custom pipelines
- Asynchronous rendering
- Completely packet based
- Optional dithering (Floyd-Steinberg)
- Groups as z-layer interpretation for saving immense network traffic
- Per player buffering, only the changed pixels are sent to the player
- Optional packet bundling prevents tearing
- Drawing utilities (text, components, lines, triangles, rectangles, circles, ellipses, polygons)
<details>
<summary><strong>Color Conversion Cache Performance Graph</strong></summary>
![Performance Graph](https://i.imgur.com/TtVSqyq.png)
</details>
<details>
<summary><strong>Live streaming via RTMP on maps</strong></summary>
This is an example of a live stream on a map. The stream is played on a 7x4 map array.
The Stream source is 1920x1080@20 streamed with OBS.
[![Watch it here](https://i.imgur.com/h1e9ROE.png)](https://youtu.be/5tg_DX84eLw)
</details>
<details>
<summary><strong>Floyd Sternberg dithering</strong></summary>
This is an example of a map with Floyd-Steinberg dithering enabled. The stream is played on a 7x4 map array.
The Stream source is 1920x1080@20 streamed with OBS.
[![Watch it here](https://i.imgur.com/Q8Jg0oo.png)](https://youtu.be/b2wxlgllsQs)
</details>
### Javadoc
A hosted version of the javadoc can be found [here](https://repo.minceraft.dev/javadoc/releases/de/pianoman911/mapengine-api/1.8.11).
### Support
| Server Version | Supported |
|----------------|-----------|
| Paper 1.21.11 | ✔️ |
| Paper 1.21.10 | ✔️ |
| Paper 1.21.9 | ✔️ |
| Paper 1.21.8 | ✔️ |
| Paper 1.21.7 | ✔️ |
| Paper 1.21.6 | ✔️ |
| Paper 1.21.5 | ✔️ |
| Paper 1.21.4 | ✔️ |
| Paper 1.21.3 | ✔️ |
| Paper 1.21.2 | ✔️ |
| Paper 1.21.1 | ✔️ |
| Paper 1.21 | ✔️ |
| Paper 1.20.x | ✔️ |
| Paper 1.19.4 | ✔️ |
| Paper 1.19.3 | ✔️ |
## Usage
`MapEngine` has to be added as a dependency to the `plugin.yml` regardless of the build system used.
<details>
<summary><strong>Maven</strong></summary>
```xml
<repositories>
<repository>
<id>minceraft</id>
<url>https://repo.minceraft.dev/releases/</url>
</repository>
</repositories>
```
```xml
<dependencies>
<dependency>
<groupId>de.pianoman911</groupId>
<artifactId>mapengine-api</artifactId>
<version>1.8.11</version>
<scope>provided</scope>
</dependency>
</dependencies>
```
</details>
<details>
<summary><strong>Gradle (groovy)</strong></summary>
```groovy
repositories {
maven {
url = 'https://repo.minceraft.dev/releases/'
name = 'minceraft'
}
}
dependencies {
compileOnly 'de.pianoman911:mapengine-api:1.8.11'
}
```
</details>
<details>
<summary><strong>Gradle (kotlin)</strong></summary>
```kotlin
repositories {
maven("https://repo.minceraft.dev/releases/") {
name = "minceraft"
}
}
dependencies {
compileOnly("de.pianoman911:mapengine-api:1.8.11")
}
```
</details>
### Example
```java
public class Bar {
// getting the api instance
private static final MapEngineApi MAP_ENGINE = Bukkit.getServicesManager().load(MapEngineApi.class);
public void foo(BufferedImage image, BlockVector cornerA, BlockVector cornerB, BlockFace facing, Player viewer) {
// create a map display instance
IMapDisplay display = MAP_ENGINE.displayProvider().createBasic(cornerA, cornerB, facing);
display.spawn(viewer); // spawn the map display for the player
// create an input pipeline element
// this object can also be used to draw simple shapes and text
IDrawingSpace input = MAP_ENGINE.pipeline().createDrawingSpace(display);
// draw the image to the input pipeline element
input.image(image, 0, 0);
// draw a triangle
input.triangle(0, 0, 10, 10, 20, 0, 0xff0000ff);
// add a player to the pipeline context,
// making the player receive the map
input.ctx().receivers().add(viewer);
// enable floyd-steinberg dithering
input.ctx().converter(Converter.FLOYD_STEINBERG);
// enable per player buffering
input.ctx().buffering(true);
// flush the pipeline
// the drawing space can be reused
input.flush();
}
}
```
More detailed examples can be found in
the [MinceraftMC/MapEngineExamples](https://github.com/MinceraftMC/MapEngineExamples) repository.
## Building
1. Clone the project (`git clone https://github.com/MinceraftMC/MapEngine.git`)
2. Go to the cloned directory (`cd MapEngine`)
3. Build the Jar (`./gradlew build` on Linux/MacOS, `gradlew build` on Windows)
The plugin jar can be found in the `build` → `libs` directory