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JMT-MCMT/Changelog.MD
jediminer543 c112672bdc Reworked EntityByID patch to now use a fastUtil compatible hack; thus it is now much more compatible
Also fixed a bug with worldparallel which resulted in the world postTick event being fired before the world had finished ticking

Also Also found a bug where one mod's worldgen broke to a hardlockup despite the error not occuring in any parallelised code
2020-08-13 23:44:29 +01:00

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# Version history
Mostly here for my own sanity
## 0.11.19
- Fixes the postTick event from forge; This was causing issues with SereneSeasons
- A bug has been discovered that apparently breaks some world generation (confirmed against LycanitesMobs)
- Causes hang on world creation/ingame chunk gen as SCP locks up waiting for completed task to complete (See: SCP.getChunk keyword:isdone)
## 0.11.17
Probably not released
- Changed the entitiesByID retype into a wrapped concurrenthashset
- This improves mod compatibility, with probably negligable performance impact
- Lesson to future me: There is no need to be overly aggressive with patching
- Also foundation of a FastUtil replacement project
- Also changed stats a bit
## 0.10.12
- Fixed bug in entitiesByID patch
## 0.10.11
- Retyped entitiesByID
- Added stats comand
## 0.9.8
First public release