Files
JMT-MCMT/Changelog.MD
jediminer543 c112672bdc Reworked EntityByID patch to now use a fastUtil compatible hack; thus it is now much more compatible
Also fixed a bug with worldparallel which resulted in the world postTick event being fired before the world had finished ticking

Also Also found a bug where one mod's worldgen broke to a hardlockup despite the error not occuring in any parallelised code
2020-08-13 23:44:29 +01:00

869 B

Version history

Mostly here for my own sanity

0.11.19

  • Fixes the postTick event from forge; This was causing issues with SereneSeasons

  • A bug has been discovered that apparently breaks some world generation (confirmed against LycanitesMobs)

    • Causes hang on world creation/ingame chunk gen as SCP locks up waiting for completed task to complete (See: SCP.getChunk keyword:isdone)

0.11.17

Probably not released

  • Changed the entitiesByID retype into a wrapped concurrenthashset
    • This improves mod compatibility, with probably negligable performance impact
    • Lesson to future me: There is no need to be overly aggressive with patching
    • Also foundation of a FastUtil replacement project
  • Also changed stats a bit

0.10.12

  • Fixed bug in entitiesByID patch

0.10.11

  • Retyped entitiesByID
  • Added stats comand

0.9.8

First public release