Files
CatServer/patches/net/minecraft/entity/projectile/EntityFireball.java.patch
2019-02-24 22:29:41 +08:00

72 lines
2.8 KiB
Diff

--- ../src-base/minecraft/net/minecraft/entity/projectile/EntityFireball.java
+++ ../src-work/minecraft/net/minecraft/entity/projectile/EntityFireball.java
@@ -14,6 +14,7 @@
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
+import org.bukkit.craftbukkit.event.CraftEventFactory;
public abstract class EntityFireball extends Entity
{
@@ -24,6 +25,9 @@
public double accelerationY;
public double accelerationZ;
+ public float bukkitYield = 1;
+ public boolean isIncendiary = true;
+
public EntityFireball(World worldIn)
{
super(worldIn);
@@ -64,12 +68,18 @@
{
super(worldIn);
this.shootingEntity = shooter;
+ this.projectileSource = (org.bukkit.entity.LivingEntity) shooter.getBukkitEntity();
this.setSize(1.0F, 1.0F);
this.setLocationAndAngles(shooter.posX, shooter.posY, shooter.posZ, shooter.rotationYaw, shooter.rotationPitch);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionX = 0.0D;
this.motionY = 0.0D;
this.motionZ = 0.0D;
+ // CraftBukkit start - Added setDirection method
+ this.setDirection(accelX, accelY, accelZ);
+ }
+
+ public void setDirection(double accelX, double accelY, double accelZ) {
accelX = accelX + this.rand.nextGaussian() * 0.4D;
accelY = accelY + this.rand.nextGaussian() * 0.4D;
accelZ = accelZ + this.rand.nextGaussian() * 0.4D;
@@ -93,9 +103,12 @@
++this.ticksInAir;
RayTraceResult raytraceresult = ProjectileHelper.forwardsRaycast(this, true, this.ticksInAir >= 25, this.shootingEntity);
- if (raytraceresult != null)
+ if (raytraceresult != null && !net.minecraftforge.event.ForgeEventFactory.onProjectileImpact(this, raytraceresult))
{
this.onImpact(raytraceresult);
+ if (this.isDead) {
+ CraftEventFactory.callProjectileHitEvent(this, raytraceresult);
+ }
}
this.posX += this.motionX;
@@ -209,6 +222,9 @@
if (source.getTrueSource() != null)
{
+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(this, source, amount)) {
+ return false;
+ }
Vec3d vec3d = source.getTrueSource().getLookVec();
if (vec3d != null)
@@ -224,6 +240,7 @@
if (source.getTrueSource() instanceof EntityLivingBase)
{
this.shootingEntity = (EntityLivingBase)source.getTrueSource();
+ this.projectileSource = (org.bukkit.projectiles.ProjectileSource) this.shootingEntity.getBukkitEntity();
}
return true;