Files
CatServer/patches/net/minecraft/server/network/NetHandlerStatusServer.java.patch
2018-09-06 06:06:49 +08:00

113 lines
5.2 KiB
Diff

--- ../src-base/minecraft/net/minecraft/server/network/NetHandlerStatusServer.java
+++ ../src-work/minecraft/net/minecraft/server/network/NetHandlerStatusServer.java
@@ -1,6 +1,8 @@
package net.minecraft.server.network;
+import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.network.NetworkManager;
+import net.minecraft.network.ServerStatusResponse;
import net.minecraft.network.status.INetHandlerStatusServer;
import net.minecraft.network.status.client.CPacketPing;
import net.minecraft.network.status.client.CPacketServerQuery;
@@ -10,6 +12,12 @@
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
+import java.util.Iterator;
+
+import org.bukkit.entity.Player;
+
+import com.mojang.authlib.GameProfile;
+
public class NetHandlerStatusServer implements INetHandlerStatusServer
{
private static final ITextComponent EXIT_MESSAGE = new TextComponentString("Status request has been handled.");
@@ -36,6 +44,87 @@
else
{
this.handled = true;
+
+ final ServerStatusResponse response = server.getServerStatusResponse();
+ final Object[] players = server.getPlayerList().getPlayerList().toArray();
+ class ServerListPingEvent extends org.bukkit.event.server.ServerListPingEvent {
+ ServerListPingEvent() {
+ super(((java.net.InetSocketAddress) networkManager.getRemoteAddress()).getAddress(), response.getServerDescription().getUnformattedText(), response.getPlayers().getOnlinePlayerCount(), response.getPlayers().getMaxPlayers());
+ }
+
+ @Override
+ public void setServerIcon(org.bukkit.util.CachedServerIcon icon) {}
+
+ @Override
+ public Iterator<Player> iterator() throws UnsupportedOperationException {
+ return new Iterator<Player>() {
+ int i;
+ int ret = Integer.MIN_VALUE;
+ EntityPlayer player;
+
+ @Override
+ public boolean hasNext() {
+ if (player != null) {
+ return true;
+ }
+ final Object[] currentPlayers = players;
+ for (int length = currentPlayers.length, i = this.i; i < length; i++) {
+ final EntityPlayer player = (EntityPlayer) currentPlayers[i];
+ if (player != null) {
+ this.i = i + 1;
+ this.player = player;
+ return true;
+ }
+ }
+ return false;
+ }
+
+ @Override
+ public Player next() {
+ if (!hasNext()) {
+ throw new java.util.NoSuchElementException();
+ }
+ final EntityPlayer player = this.player;
+ this.player = null;
+ this.ret = this.i - 1;
+ return (Player) player.getBukkitEntity();
+ }
+
+ @Override
+ public void remove() {
+ final Object[] currentPlayers = players;
+ final int i = this.ret;
+ if (i < 0 || currentPlayers[i] == null) {
+ throw new IllegalStateException();
+ }
+ currentPlayers[i] = null;
+ }
+ };
+ }
+ }
+
+ ServerListPingEvent event = new ServerListPingEvent();
+ this.server.server.getPluginManager().callEvent(event);
+
+ java.util.List<GameProfile> profiles = new java.util.ArrayList<GameProfile>(players.length);
+ for (Object player : players) {
+ if (player != null) {
+ profiles.add(((EntityPlayer) player).getGameProfile());
+ }
+ }
+
+ ServerStatusResponse.Players playerSample = new ServerStatusResponse.Players(event.getMaxPlayers(), profiles.size());
+ // Spigot Start
+ if (!profiles.isEmpty())
+ {
+ java.util.Collections.shuffle(profiles); // This sucks, its inefficient but we have no simple way of doing it differently
+ profiles = profiles.subList(0, Math.min( profiles.size(), org.spigotmc.SpigotConfig.playerSample)); // Cap the sample to n (or less) displayed players, ie: Vanilla behaviour
+ }
+ // Spigot End
+
+ response.setServerDescription(new TextComponentString(event.getMotd()));
+ response.setPlayers(playerSample);
+
this.networkManager.sendPacket(new SPacketServerInfo(this.server.getServerStatusResponse()));
}
}