mirror of
https://github.com/barkeser2002/CatServer.git
synced 2026-09-25 04:20:02 +03:00
443 lines
40 KiB
Diff
443 lines
40 KiB
Diff
--- ../src-base/minecraft/net/minecraft/world/biome/Biome.java
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+++ ../src-work/minecraft/net/minecraft/world/biome/Biome.java
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@@ -49,8 +49,9 @@
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import net.minecraftforge.fml.relauncher.SideOnly;
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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-public abstract class Biome
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+public abstract class Biome extends net.minecraftforge.registries.IForgeRegistryEntry.Impl<Biome>
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{
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private static final Logger LOGGER = LogManager.getLogger();
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protected static final IBlockState STONE = Blocks.STONE.getDefaultState();
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@@ -68,7 +69,7 @@
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protected static final WorldGenTrees TREE_FEATURE = new WorldGenTrees(false);
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protected static final WorldGenBigTree BIG_TREE_FEATURE = new WorldGenBigTree(false);
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protected static final WorldGenSwamp SWAMP_FEATURE = new WorldGenSwamp();
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- public static final RegistryNamespaced<ResourceLocation, Biome> REGISTRY = new RegistryNamespaced<ResourceLocation, Biome>();
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+ public static final RegistryNamespaced<ResourceLocation, Biome> REGISTRY = net.minecraftforge.registries.GameData.getWrapper(Biome.class);
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private final String biomeName;
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private final float baseHeight;
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private final float heightVariation;
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@@ -82,10 +83,12 @@
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public IBlockState topBlock = Blocks.GRASS.getDefaultState();
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public IBlockState fillerBlock = Blocks.DIRT.getDefaultState();
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public BiomeDecorator decorator;
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- protected List<Biome.SpawnListEntry> spawnableMonsterList = Lists.<Biome.SpawnListEntry>newArrayList();
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- protected List<Biome.SpawnListEntry> spawnableCreatureList = Lists.<Biome.SpawnListEntry>newArrayList();
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- protected List<Biome.SpawnListEntry> spawnableWaterCreatureList = Lists.<Biome.SpawnListEntry>newArrayList();
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- protected List<Biome.SpawnListEntry> spawnableCaveCreatureList = Lists.<Biome.SpawnListEntry>newArrayList();
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+ protected List<SpawnListEntry> spawnableMonsterList = Lists.<SpawnListEntry>newArrayList();
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+ protected List<SpawnListEntry> spawnableCreatureList = Lists.<SpawnListEntry>newArrayList();
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+ protected List<SpawnListEntry> spawnableWaterCreatureList = Lists.<SpawnListEntry>newArrayList();
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+ protected List<SpawnListEntry> spawnableCaveCreatureList = Lists.<SpawnListEntry>newArrayList();
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+ // Forge: Stores the spawnable lists for non-vanilla EnumCreatureTypes. Can't be an EnumMap as that doesn't handle new enum values being added after it's created.
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+ protected java.util.Map<EnumCreatureType, List<SpawnListEntry>> modSpawnableLists = com.google.common.collect.Maps.newHashMap();
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public static int getIdForBiome(Biome biome)
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{
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@@ -104,7 +107,7 @@
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return MUTATION_TO_BASE_ID_MAP.getByValue(getIdForBiome(biome));
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}
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- public Biome(Biome.BiomeProperties properties)
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+ public Biome(BiomeProperties properties)
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{
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this.biomeName = properties.biomeName;
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this.baseHeight = properties.baseHeight;
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@@ -116,25 +119,26 @@
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this.enableRain = properties.enableRain;
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this.baseBiomeRegName = properties.baseBiomeRegName;
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this.decorator = this.createBiomeDecorator();
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- this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntitySheep.class, 12, 4, 4));
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- this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityPig.class, 10, 4, 4));
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- this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityChicken.class, 10, 4, 4));
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- this.spawnableCreatureList.add(new Biome.SpawnListEntry(EntityCow.class, 8, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntitySpider.class, 100, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityZombie.class, 95, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityZombieVillager.class, 5, 1, 1));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityCreeper.class, 100, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntitySlime.class, 100, 4, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityEnderman.class, 10, 1, 4));
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- this.spawnableMonsterList.add(new Biome.SpawnListEntry(EntityWitch.class, 5, 1, 1));
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- this.spawnableWaterCreatureList.add(new Biome.SpawnListEntry(EntitySquid.class, 10, 4, 4));
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- this.spawnableCaveCreatureList.add(new Biome.SpawnListEntry(EntityBat.class, 10, 8, 8));
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+ this.spawnableCreatureList.add(new SpawnListEntry(EntitySheep.class, 12, 4, 4));
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+ this.spawnableCreatureList.add(new SpawnListEntry(EntityPig.class, 10, 4, 4));
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+ this.spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
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+ this.spawnableCreatureList.add(new SpawnListEntry(EntityCow.class, 8, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntitySpider.class, 100, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntityZombie.class, 95, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntityZombieVillager.class, 5, 1, 1));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntitySkeleton.class, 100, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntityCreeper.class, 100, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 100, 4, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntityEnderman.class, 10, 1, 4));
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+ this.spawnableMonsterList.add(new SpawnListEntry(EntityWitch.class, 5, 1, 1));
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+ this.spawnableWaterCreatureList.add(new SpawnListEntry(EntitySquid.class, 10, 4, 4));
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+ this.spawnableCaveCreatureList.add(new SpawnListEntry(EntityBat.class, 10, 8, 8));
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+ this.addDefaultFlowers();
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}
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public BiomeDecorator createBiomeDecorator()
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{
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- return new BiomeDecorator();
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+ return getModdedBiomeDecorator(new BiomeDecorator());
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}
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public boolean isMutation()
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@@ -165,7 +169,7 @@
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return MathHelper.hsvToRGB(0.62222224F - currentTemperature * 0.05F, 0.5F + currentTemperature * 0.1F, 1.0F);
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}
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- public List<Biome.SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
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+ public List<SpawnListEntry> getSpawnableList(EnumCreatureType creatureType)
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{
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switch (creatureType)
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{
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@@ -178,7 +182,9 @@
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case AMBIENT:
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return this.spawnableCaveCreatureList;
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default:
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- return Collections.<Biome.SpawnListEntry>emptyList();
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+ // Forge: Return a non-empty list for non-vanilla EnumCreatureTypes
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+ if (!this.modSpawnableLists.containsKey(creatureType)) this.modSpawnableLists.put(creatureType, Lists.<SpawnListEntry>newArrayList());
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+ return this.modSpawnableLists.get(creatureType);
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}
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}
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@@ -230,7 +236,7 @@
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{
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double d0 = (double)MathHelper.clamp(this.getTemperature(pos), 0.0F, 1.0F);
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double d1 = (double)MathHelper.clamp(this.getRainfall(), 0.0F, 1.0F);
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- return ColorizerGrass.getGrassColor(d0, d1);
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+ return getModdedBiomeGrassColor(ColorizerGrass.getGrassColor(d0, d1));
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}
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public final void generateBiomeTerrain(World worldIn, Random rand, ChunkPrimer chunkPrimerIn, int x, int z, double noiseVal)
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@@ -323,7 +329,7 @@
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{
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double d0 = (double)MathHelper.clamp(this.getTemperature(pos), 0.0F, 1.0F);
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double d1 = (double)MathHelper.clamp(this.getRainfall(), 0.0F, 1.0F);
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- return ColorizerFoliage.getFoliageColor(d0, d1);
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+ return getModdedBiomeFoliageColor(ColorizerFoliage.getFoliageColor(d0, d1));
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}
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public Class <? extends Biome > getBiomeClass()
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@@ -331,15 +337,15 @@
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return this.getClass();
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}
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- public Biome.TempCategory getTempCategory()
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+ public TempCategory getTempCategory()
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{
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if ((double)this.getDefaultTemperature() < 0.2D)
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{
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- return Biome.TempCategory.COLD;
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+ return TempCategory.COLD;
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}
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else
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{
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- return (double)this.getDefaultTemperature() < 1.0D ? Biome.TempCategory.MEDIUM : Biome.TempCategory.WARM;
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+ return (double)this.getDefaultTemperature() < 1.0D ? TempCategory.MEDIUM : TempCategory.WARM;
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}
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}
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@@ -389,7 +395,7 @@
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@SideOnly(Side.CLIENT)
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public final int getWaterColor()
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{
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- return this.waterColor;
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+ return getWaterColorMultiplier();
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}
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public final boolean isSnowyBiome()
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@@ -397,70 +403,149 @@
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return this.enableSnow;
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}
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+ /* ========================================= FORGE START ======================================*/
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+ protected List<FlowerEntry> flowers = new java.util.ArrayList<FlowerEntry>();
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+
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+ public BiomeDecorator getModdedBiomeDecorator(BiomeDecorator original)
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+ {
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+ return new net.minecraftforge.event.terraingen.DeferredBiomeDecorator(original);
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+ }
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+
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+ public int getWaterColorMultiplier()
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+ {
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+ net.minecraftforge.event.terraingen.BiomeEvent.GetWaterColor event = new net.minecraftforge.event.terraingen.BiomeEvent.GetWaterColor(this, waterColor);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
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+ return event.getNewColor();
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+ }
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+
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+ public int getModdedBiomeGrassColor(int original)
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+ {
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+ net.minecraftforge.event.terraingen.BiomeEvent.GetGrassColor event = new net.minecraftforge.event.terraingen.BiomeEvent.GetGrassColor(this, original);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
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+ return event.getNewColor();
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+ }
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+
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+ public int getModdedBiomeFoliageColor(int original)
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+ {
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+ net.minecraftforge.event.terraingen.BiomeEvent.GetFoliageColor event = new net.minecraftforge.event.terraingen.BiomeEvent.GetFoliageColor(this, original);
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+ net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(event);
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+ return event.getNewColor();
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+ }
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+
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+ /**
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+ * Weighted random holder class used to hold possible flowers
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+ * that can spawn in this biome when bonemeal is used on grass.
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+ */
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+ public static class FlowerEntry extends WeightedRandom.Item
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+ {
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+ public final IBlockState state;
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+ public FlowerEntry(IBlockState state, int weight)
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+ {
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+ super(weight);
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+ this.state = state;
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+ }
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+ }
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+
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+ /**
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+ * Adds the default flowers, as of 1.7, it is 2 yellow, and 1 red. I chose 10 to allow some wiggle room in the numbers.
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+ */
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+ public void addDefaultFlowers()
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+ {
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+ addFlower(Blocks.YELLOW_FLOWER.getDefaultState().withProperty(Blocks.YELLOW_FLOWER.getTypeProperty(), BlockFlower.EnumFlowerType.DANDELION), 20);
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+ addFlower(Blocks.RED_FLOWER.getDefaultState().withProperty(Blocks.RED_FLOWER.getTypeProperty(), BlockFlower.EnumFlowerType.POPPY), 10);
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+ }
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+
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+ /** Register a new plant to be planted when bonemeal is used on grass.
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+ * @param state The block to place.
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+ * @param weight The weight of the plant, where red flowers are
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+ * 10 and yellow flowers are 20.
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+ */
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+ public void addFlower(IBlockState state, int weight)
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+ {
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+ this.flowers.add(new FlowerEntry(state, weight));
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+ }
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+
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+ public void plantFlower(World world, Random rand, BlockPos pos)
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+ {
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+ if (flowers.isEmpty()) return;
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+ FlowerEntry flower = (FlowerEntry)WeightedRandom.getRandomItem(rand, flowers);
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+ if (flower == null || flower.state == null ||
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+ (flower.state.getBlock() instanceof net.minecraft.block.BlockBush &&
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+ !((net.minecraft.block.BlockBush)flower.state.getBlock()).canBlockStay(world, pos, flower.state)))
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+ {
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+ return;
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+ }
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+
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+// world.setBlockState(pos, flower.state, 3);
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+ CraftEventFactory.handleBlockGrowEvent(world, pos.getX(), pos.getY(), pos.getZ(), flower.state.getBlock(), flower.state.getBlock().getMetaFromState(flower.state));
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+ }
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+
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+ /* ========================================= FORGE END ======================================*/
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+
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public static void registerBiomes()
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{
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- registerBiome(0, "ocean", new BiomeOcean((new Biome.BiomeProperties("Ocean")).setBaseHeight(-1.0F).setHeightVariation(0.1F)));
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- registerBiome(1, "plains", new BiomePlains(false, (new Biome.BiomeProperties("Plains")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.8F).setRainfall(0.4F)));
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- registerBiome(2, "desert", new BiomeDesert((new Biome.BiomeProperties("Desert")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
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- registerBiome(3, "extreme_hills", new BiomeHills(BiomeHills.Type.NORMAL, (new Biome.BiomeProperties("Extreme Hills")).setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
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- registerBiome(4, "forest", new BiomeForest(BiomeForest.Type.NORMAL, (new Biome.BiomeProperties("Forest")).setTemperature(0.7F).setRainfall(0.8F)));
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- registerBiome(5, "taiga", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("Taiga")).setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
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- registerBiome(6, "swampland", new BiomeSwamp((new Biome.BiomeProperties("Swampland")).setBaseHeight(-0.2F).setHeightVariation(0.1F).setTemperature(0.8F).setRainfall(0.9F).setWaterColor(14745518)));
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- registerBiome(7, "river", new BiomeRiver((new Biome.BiomeProperties("River")).setBaseHeight(-0.5F).setHeightVariation(0.0F)));
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- registerBiome(8, "hell", new BiomeHell((new Biome.BiomeProperties("Hell")).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
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- registerBiome(9, "sky", new BiomeEnd((new Biome.BiomeProperties("The End")).setRainDisabled()));
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- registerBiome(10, "frozen_ocean", new BiomeOcean((new Biome.BiomeProperties("FrozenOcean")).setBaseHeight(-1.0F).setHeightVariation(0.1F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
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- registerBiome(11, "frozen_river", new BiomeRiver((new Biome.BiomeProperties("FrozenRiver")).setBaseHeight(-0.5F).setHeightVariation(0.0F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
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- registerBiome(12, "ice_flats", new BiomeSnow(false, (new Biome.BiomeProperties("Ice Plains")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
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- registerBiome(13, "ice_mountains", new BiomeSnow(false, (new Biome.BiomeProperties("Ice Mountains")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
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- registerBiome(14, "mushroom_island", new BiomeMushroomIsland((new Biome.BiomeProperties("MushroomIsland")).setBaseHeight(0.2F).setHeightVariation(0.3F).setTemperature(0.9F).setRainfall(1.0F)));
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- registerBiome(15, "mushroom_island_shore", new BiomeMushroomIsland((new Biome.BiomeProperties("MushroomIslandShore")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.9F).setRainfall(1.0F)));
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- registerBiome(16, "beaches", new BiomeBeach((new Biome.BiomeProperties("Beach")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.8F).setRainfall(0.4F)));
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- registerBiome(17, "desert_hills", new BiomeDesert((new Biome.BiomeProperties("DesertHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
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- registerBiome(18, "forest_hills", new BiomeForest(BiomeForest.Type.NORMAL, (new Biome.BiomeProperties("ForestHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.7F).setRainfall(0.8F)));
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- registerBiome(19, "taiga_hills", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("TaigaHills")).setTemperature(0.25F).setRainfall(0.8F).setBaseHeight(0.45F).setHeightVariation(0.3F)));
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- registerBiome(20, "smaller_extreme_hills", new BiomeHills(BiomeHills.Type.EXTRA_TREES, (new Biome.BiomeProperties("Extreme Hills Edge")).setBaseHeight(0.8F).setHeightVariation(0.3F).setTemperature(0.2F).setRainfall(0.3F)));
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- registerBiome(21, "jungle", new BiomeJungle(false, (new Biome.BiomeProperties("Jungle")).setTemperature(0.95F).setRainfall(0.9F)));
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- registerBiome(22, "jungle_hills", new BiomeJungle(false, (new Biome.BiomeProperties("JungleHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.95F).setRainfall(0.9F)));
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- registerBiome(23, "jungle_edge", new BiomeJungle(true, (new Biome.BiomeProperties("JungleEdge")).setTemperature(0.95F).setRainfall(0.8F)));
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- registerBiome(24, "deep_ocean", new BiomeOcean((new Biome.BiomeProperties("Deep Ocean")).setBaseHeight(-1.8F).setHeightVariation(0.1F)));
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- registerBiome(25, "stone_beach", new BiomeStoneBeach((new Biome.BiomeProperties("Stone Beach")).setBaseHeight(0.1F).setHeightVariation(0.8F).setTemperature(0.2F).setRainfall(0.3F)));
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- registerBiome(26, "cold_beach", new BiomeBeach((new Biome.BiomeProperties("Cold Beach")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.05F).setRainfall(0.3F).setSnowEnabled()));
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- registerBiome(27, "birch_forest", new BiomeForest(BiomeForest.Type.BIRCH, (new Biome.BiomeProperties("Birch Forest")).setTemperature(0.6F).setRainfall(0.6F)));
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- registerBiome(28, "birch_forest_hills", new BiomeForest(BiomeForest.Type.BIRCH, (new Biome.BiomeProperties("Birch Forest Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.6F).setRainfall(0.6F)));
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- registerBiome(29, "roofed_forest", new BiomeForest(BiomeForest.Type.ROOFED, (new Biome.BiomeProperties("Roofed Forest")).setTemperature(0.7F).setRainfall(0.8F)));
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- registerBiome(30, "taiga_cold", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("Cold Taiga")).setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
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- registerBiome(31, "taiga_cold_hills", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("Cold Taiga Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
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- registerBiome(32, "redwood_taiga", new BiomeTaiga(BiomeTaiga.Type.MEGA, (new Biome.BiomeProperties("Mega Taiga")).setTemperature(0.3F).setRainfall(0.8F).setBaseHeight(0.2F).setHeightVariation(0.2F)));
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- registerBiome(33, "redwood_taiga_hills", new BiomeTaiga(BiomeTaiga.Type.MEGA, (new Biome.BiomeProperties("Mega Taiga Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.3F).setRainfall(0.8F)));
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- registerBiome(34, "extreme_hills_with_trees", new BiomeHills(BiomeHills.Type.EXTRA_TREES, (new Biome.BiomeProperties("Extreme Hills+")).setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
- registerBiome(35, "savanna", new BiomeSavanna((new Biome.BiomeProperties("Savanna")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(1.2F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(36, "savanna_rock", new BiomeSavanna((new Biome.BiomeProperties("Savanna Plateau")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(1.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(37, "mesa", new BiomeMesa(false, false, (new Biome.BiomeProperties("Mesa")).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(38, "mesa_rock", new BiomeMesa(false, true, (new Biome.BiomeProperties("Mesa Plateau F")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(39, "mesa_clear_rock", new BiomeMesa(false, false, (new Biome.BiomeProperties("Mesa Plateau")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(127, "void", new BiomeVoid((new Biome.BiomeProperties("The Void")).setRainDisabled()));
|
|
- registerBiome(129, "mutated_plains", new BiomePlains(true, (new Biome.BiomeProperties("Sunflower Plains")).setBaseBiome("plains").setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.8F).setRainfall(0.4F)));
|
|
- registerBiome(130, "mutated_desert", new BiomeDesert((new Biome.BiomeProperties("Desert M")).setBaseBiome("desert").setBaseHeight(0.225F).setHeightVariation(0.25F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(131, "mutated_extreme_hills", new BiomeHills(BiomeHills.Type.MUTATED, (new Biome.BiomeProperties("Extreme Hills M")).setBaseBiome("extreme_hills").setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
- registerBiome(132, "mutated_forest", new BiomeForest(BiomeForest.Type.FLOWER, (new Biome.BiomeProperties("Flower Forest")).setBaseBiome("forest").setHeightVariation(0.4F).setTemperature(0.7F).setRainfall(0.8F)));
|
|
- registerBiome(133, "mutated_taiga", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("Taiga M")).setBaseBiome("taiga").setBaseHeight(0.3F).setHeightVariation(0.4F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
- registerBiome(134, "mutated_swampland", new BiomeSwamp((new Biome.BiomeProperties("Swampland M")).setBaseBiome("swampland").setBaseHeight(-0.1F).setHeightVariation(0.3F).setTemperature(0.8F).setRainfall(0.9F).setWaterColor(14745518)));
|
|
- registerBiome(140, "mutated_ice_flats", new BiomeSnow(true, (new Biome.BiomeProperties("Ice Plains Spikes")).setBaseBiome("ice_flats").setBaseHeight(0.425F).setHeightVariation(0.45000002F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
- registerBiome(149, "mutated_jungle", new BiomeJungle(false, (new Biome.BiomeProperties("Jungle M")).setBaseBiome("jungle").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.95F).setRainfall(0.9F)));
|
|
- registerBiome(151, "mutated_jungle_edge", new BiomeJungle(true, (new Biome.BiomeProperties("JungleEdge M")).setBaseBiome("jungle_edge").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.95F).setRainfall(0.8F)));
|
|
- registerBiome(155, "mutated_birch_forest", new BiomeForestMutated((new Biome.BiomeProperties("Birch Forest M")).setBaseBiome("birch_forest").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.6F).setRainfall(0.6F)));
|
|
- registerBiome(156, "mutated_birch_forest_hills", new BiomeForestMutated((new Biome.BiomeProperties("Birch Forest Hills M")).setBaseBiome("birch_forest_hills").setBaseHeight(0.55F).setHeightVariation(0.5F).setTemperature(0.6F).setRainfall(0.6F)));
|
|
- registerBiome(157, "mutated_roofed_forest", new BiomeForest(BiomeForest.Type.ROOFED, (new Biome.BiomeProperties("Roofed Forest M")).setBaseBiome("roofed_forest").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.7F).setRainfall(0.8F)));
|
|
- registerBiome(158, "mutated_taiga_cold", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new Biome.BiomeProperties("Cold Taiga M")).setBaseBiome("taiga_cold").setBaseHeight(0.3F).setHeightVariation(0.4F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
|
|
- registerBiome(160, "mutated_redwood_taiga", new BiomeTaiga(BiomeTaiga.Type.MEGA_SPRUCE, (new Biome.BiomeProperties("Mega Spruce Taiga")).setBaseBiome("redwood_taiga").setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
- registerBiome(161, "mutated_redwood_taiga_hills", new BiomeTaiga(BiomeTaiga.Type.MEGA_SPRUCE, (new Biome.BiomeProperties("Redwood Taiga Hills M")).setBaseBiome("redwood_taiga_hills").setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
- registerBiome(162, "mutated_extreme_hills_with_trees", new BiomeHills(BiomeHills.Type.MUTATED, (new Biome.BiomeProperties("Extreme Hills+ M")).setBaseBiome("extreme_hills_with_trees").setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
- registerBiome(163, "mutated_savanna", new BiomeSavannaMutated((new Biome.BiomeProperties("Savanna M")).setBaseBiome("savanna").setBaseHeight(0.3625F).setHeightVariation(1.225F).setTemperature(1.1F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(164, "mutated_savanna_rock", new BiomeSavannaMutated((new Biome.BiomeProperties("Savanna Plateau M")).setBaseBiome("savanna_rock").setBaseHeight(1.05F).setHeightVariation(1.2125001F).setTemperature(1.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(165, "mutated_mesa", new BiomeMesa(true, false, (new Biome.BiomeProperties("Mesa (Bryce)")).setBaseBiome("mesa").setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(166, "mutated_mesa_rock", new BiomeMesa(false, true, (new Biome.BiomeProperties("Mesa Plateau F M")).setBaseBiome("mesa_rock").setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
- registerBiome(167, "mutated_mesa_clear_rock", new BiomeMesa(false, false, (new Biome.BiomeProperties("Mesa Plateau M")).setBaseBiome("mesa_clear_rock").setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(0, "ocean", new BiomeOcean((new BiomeProperties("Ocean")).setBaseHeight(-1.0F).setHeightVariation(0.1F)));
|
|
+ registerBiome(1, "plains", new BiomePlains(false, (new BiomeProperties("Plains")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.8F).setRainfall(0.4F)));
|
|
+ registerBiome(2, "desert", new BiomeDesert((new BiomeProperties("Desert")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(3, "extreme_hills", new BiomeHills(BiomeHills.Type.NORMAL, (new BiomeProperties("Extreme Hills")).setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(4, "forest", new BiomeForest(BiomeForest.Type.NORMAL, (new BiomeProperties("Forest")).setTemperature(0.7F).setRainfall(0.8F)));
|
|
+ registerBiome(5, "taiga", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("Taiga")).setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
+ registerBiome(6, "swampland", new BiomeSwamp((new BiomeProperties("Swampland")).setBaseHeight(-0.2F).setHeightVariation(0.1F).setTemperature(0.8F).setRainfall(0.9F).setWaterColor(14745518)));
|
|
+ registerBiome(7, "river", new BiomeRiver((new BiomeProperties("River")).setBaseHeight(-0.5F).setHeightVariation(0.0F)));
|
|
+ registerBiome(8, "hell", new BiomeHell((new BiomeProperties("Hell")).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(9, "sky", new BiomeEnd((new BiomeProperties("The End")).setRainDisabled()));
|
|
+ registerBiome(10, "frozen_ocean", new BiomeOcean((new BiomeProperties("FrozenOcean")).setBaseHeight(-1.0F).setHeightVariation(0.1F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
+ registerBiome(11, "frozen_river", new BiomeRiver((new BiomeProperties("FrozenRiver")).setBaseHeight(-0.5F).setHeightVariation(0.0F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
+ registerBiome(12, "ice_flats", new BiomeSnow(false, (new BiomeProperties("Ice Plains")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
+ registerBiome(13, "ice_mountains", new BiomeSnow(false, (new BiomeProperties("Ice Mountains")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
+ registerBiome(14, "mushroom_island", new BiomeMushroomIsland((new BiomeProperties("MushroomIsland")).setBaseHeight(0.2F).setHeightVariation(0.3F).setTemperature(0.9F).setRainfall(1.0F)));
|
|
+ registerBiome(15, "mushroom_island_shore", new BiomeMushroomIsland((new BiomeProperties("MushroomIslandShore")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.9F).setRainfall(1.0F)));
|
|
+ registerBiome(16, "beaches", new BiomeBeach((new BiomeProperties("Beach")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.8F).setRainfall(0.4F)));
|
|
+ registerBiome(17, "desert_hills", new BiomeDesert((new BiomeProperties("DesertHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(18, "forest_hills", new BiomeForest(BiomeForest.Type.NORMAL, (new BiomeProperties("ForestHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.7F).setRainfall(0.8F)));
|
|
+ registerBiome(19, "taiga_hills", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("TaigaHills")).setTemperature(0.25F).setRainfall(0.8F).setBaseHeight(0.45F).setHeightVariation(0.3F)));
|
|
+ registerBiome(20, "smaller_extreme_hills", new BiomeHills(BiomeHills.Type.EXTRA_TREES, (new BiomeProperties("Extreme Hills Edge")).setBaseHeight(0.8F).setHeightVariation(0.3F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(21, "jungle", new BiomeJungle(false, (new BiomeProperties("Jungle")).setTemperature(0.95F).setRainfall(0.9F)));
|
|
+ registerBiome(22, "jungle_hills", new BiomeJungle(false, (new BiomeProperties("JungleHills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.95F).setRainfall(0.9F)));
|
|
+ registerBiome(23, "jungle_edge", new BiomeJungle(true, (new BiomeProperties("JungleEdge")).setTemperature(0.95F).setRainfall(0.8F)));
|
|
+ registerBiome(24, "deep_ocean", new BiomeOcean((new BiomeProperties("Deep Ocean")).setBaseHeight(-1.8F).setHeightVariation(0.1F)));
|
|
+ registerBiome(25, "stone_beach", new BiomeStoneBeach((new BiomeProperties("Stone Beach")).setBaseHeight(0.1F).setHeightVariation(0.8F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(26, "cold_beach", new BiomeBeach((new BiomeProperties("Cold Beach")).setBaseHeight(0.0F).setHeightVariation(0.025F).setTemperature(0.05F).setRainfall(0.3F).setSnowEnabled()));
|
|
+ registerBiome(27, "birch_forest", new BiomeForest(BiomeForest.Type.BIRCH, (new BiomeProperties("Birch Forest")).setTemperature(0.6F).setRainfall(0.6F)));
|
|
+ registerBiome(28, "birch_forest_hills", new BiomeForest(BiomeForest.Type.BIRCH, (new BiomeProperties("Birch Forest Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.6F).setRainfall(0.6F)));
|
|
+ registerBiome(29, "roofed_forest", new BiomeForest(BiomeForest.Type.ROOFED, (new BiomeProperties("Roofed Forest")).setTemperature(0.7F).setRainfall(0.8F)));
|
|
+ registerBiome(30, "taiga_cold", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("Cold Taiga")).setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
|
|
+ registerBiome(31, "taiga_cold_hills", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("Cold Taiga Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
|
|
+ registerBiome(32, "redwood_taiga", new BiomeTaiga(BiomeTaiga.Type.MEGA, (new BiomeProperties("Mega Taiga")).setTemperature(0.3F).setRainfall(0.8F).setBaseHeight(0.2F).setHeightVariation(0.2F)));
|
|
+ registerBiome(33, "redwood_taiga_hills", new BiomeTaiga(BiomeTaiga.Type.MEGA, (new BiomeProperties("Mega Taiga Hills")).setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(0.3F).setRainfall(0.8F)));
|
|
+ registerBiome(34, "extreme_hills_with_trees", new BiomeHills(BiomeHills.Type.EXTRA_TREES, (new BiomeProperties("Extreme Hills+")).setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(35, "savanna", new BiomeSavanna((new BiomeProperties("Savanna")).setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(1.2F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(36, "savanna_rock", new BiomeSavanna((new BiomeProperties("Savanna Plateau")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(1.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(37, "mesa", new BiomeMesa(false, false, (new BiomeProperties("Mesa")).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(38, "mesa_rock", new BiomeMesa(false, true, (new BiomeProperties("Mesa Plateau F")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(39, "mesa_clear_rock", new BiomeMesa(false, false, (new BiomeProperties("Mesa Plateau")).setBaseHeight(1.5F).setHeightVariation(0.025F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(127, "void", new BiomeVoid((new BiomeProperties("The Void")).setRainDisabled()));
|
|
+ registerBiome(129, "mutated_plains", new BiomePlains(true, (new BiomeProperties("Sunflower Plains")).setBaseBiome("plains").setBaseHeight(0.125F).setHeightVariation(0.05F).setTemperature(0.8F).setRainfall(0.4F)));
|
|
+ registerBiome(130, "mutated_desert", new BiomeDesert((new BiomeProperties("Desert M")).setBaseBiome("desert").setBaseHeight(0.225F).setHeightVariation(0.25F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(131, "mutated_extreme_hills", new BiomeHills(BiomeHills.Type.MUTATED, (new BiomeProperties("Extreme Hills M")).setBaseBiome("extreme_hills").setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(132, "mutated_forest", new BiomeForest(BiomeForest.Type.FLOWER, (new BiomeProperties("Flower Forest")).setBaseBiome("forest").setHeightVariation(0.4F).setTemperature(0.7F).setRainfall(0.8F)));
|
|
+ registerBiome(133, "mutated_taiga", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("Taiga M")).setBaseBiome("taiga").setBaseHeight(0.3F).setHeightVariation(0.4F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
+ registerBiome(134, "mutated_swampland", new BiomeSwamp((new BiomeProperties("Swampland M")).setBaseBiome("swampland").setBaseHeight(-0.1F).setHeightVariation(0.3F).setTemperature(0.8F).setRainfall(0.9F).setWaterColor(14745518)));
|
|
+ registerBiome(140, "mutated_ice_flats", new BiomeSnow(true, (new BiomeProperties("Ice Plains Spikes")).setBaseBiome("ice_flats").setBaseHeight(0.425F).setHeightVariation(0.45000002F).setTemperature(0.0F).setRainfall(0.5F).setSnowEnabled()));
|
|
+ registerBiome(149, "mutated_jungle", new BiomeJungle(false, (new BiomeProperties("Jungle M")).setBaseBiome("jungle").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.95F).setRainfall(0.9F)));
|
|
+ registerBiome(151, "mutated_jungle_edge", new BiomeJungle(true, (new BiomeProperties("JungleEdge M")).setBaseBiome("jungle_edge").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.95F).setRainfall(0.8F)));
|
|
+ registerBiome(155, "mutated_birch_forest", new BiomeForestMutated((new BiomeProperties("Birch Forest M")).setBaseBiome("birch_forest").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.6F).setRainfall(0.6F)));
|
|
+ registerBiome(156, "mutated_birch_forest_hills", new BiomeForestMutated((new BiomeProperties("Birch Forest Hills M")).setBaseBiome("birch_forest_hills").setBaseHeight(0.55F).setHeightVariation(0.5F).setTemperature(0.6F).setRainfall(0.6F)));
|
|
+ registerBiome(157, "mutated_roofed_forest", new BiomeForest(BiomeForest.Type.ROOFED, (new BiomeProperties("Roofed Forest M")).setBaseBiome("roofed_forest").setBaseHeight(0.2F).setHeightVariation(0.4F).setTemperature(0.7F).setRainfall(0.8F)));
|
|
+ registerBiome(158, "mutated_taiga_cold", new BiomeTaiga(BiomeTaiga.Type.NORMAL, (new BiomeProperties("Cold Taiga M")).setBaseBiome("taiga_cold").setBaseHeight(0.3F).setHeightVariation(0.4F).setTemperature(-0.5F).setRainfall(0.4F).setSnowEnabled()));
|
|
+ registerBiome(160, "mutated_redwood_taiga", new BiomeTaiga(BiomeTaiga.Type.MEGA_SPRUCE, (new BiomeProperties("Mega Spruce Taiga")).setBaseBiome("redwood_taiga").setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
+ registerBiome(161, "mutated_redwood_taiga_hills", new BiomeTaiga(BiomeTaiga.Type.MEGA_SPRUCE, (new BiomeProperties("Redwood Taiga Hills M")).setBaseBiome("redwood_taiga_hills").setBaseHeight(0.2F).setHeightVariation(0.2F).setTemperature(0.25F).setRainfall(0.8F)));
|
|
+ registerBiome(162, "mutated_extreme_hills_with_trees", new BiomeHills(BiomeHills.Type.MUTATED, (new BiomeProperties("Extreme Hills+ M")).setBaseBiome("extreme_hills_with_trees").setBaseHeight(1.0F).setHeightVariation(0.5F).setTemperature(0.2F).setRainfall(0.3F)));
|
|
+ registerBiome(163, "mutated_savanna", new BiomeSavannaMutated((new BiomeProperties("Savanna M")).setBaseBiome("savanna").setBaseHeight(0.3625F).setHeightVariation(1.225F).setTemperature(1.1F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(164, "mutated_savanna_rock", new BiomeSavannaMutated((new BiomeProperties("Savanna Plateau M")).setBaseBiome("savanna_rock").setBaseHeight(1.05F).setHeightVariation(1.2125001F).setTemperature(1.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(165, "mutated_mesa", new BiomeMesa(true, false, (new BiomeProperties("Mesa (Bryce)")).setBaseBiome("mesa").setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(166, "mutated_mesa_rock", new BiomeMesa(false, true, (new BiomeProperties("Mesa Plateau F M")).setBaseBiome("mesa_rock").setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
+ registerBiome(167, "mutated_mesa_clear_rock", new BiomeMesa(false, false, (new BiomeProperties("Mesa Plateau M")).setBaseBiome("mesa_clear_rock").setBaseHeight(0.45F).setHeightVariation(0.3F).setTemperature(2.0F).setRainfall(0.0F).setRainDisabled()));
|
|
}
|
|
|
|
public static void registerBiome(int id, String name, Biome biome)
|
|
@@ -491,7 +576,7 @@
|
|
this.biomeName = nameIn;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setTemperature(float temperatureIn)
|
|
+ public BiomeProperties setTemperature(float temperatureIn)
|
|
{
|
|
if (temperatureIn > 0.1F && temperatureIn < 0.2F)
|
|
{
|
|
@@ -504,43 +589,43 @@
|
|
}
|
|
}
|
|
|
|
- public Biome.BiomeProperties setRainfall(float rainfallIn)
|
|
+ public BiomeProperties setRainfall(float rainfallIn)
|
|
{
|
|
this.rainfall = rainfallIn;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setBaseHeight(float baseHeightIn)
|
|
+ public BiomeProperties setBaseHeight(float baseHeightIn)
|
|
{
|
|
this.baseHeight = baseHeightIn;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setHeightVariation(float heightVariationIn)
|
|
+ public BiomeProperties setHeightVariation(float heightVariationIn)
|
|
{
|
|
this.heightVariation = heightVariationIn;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setRainDisabled()
|
|
+ public BiomeProperties setRainDisabled()
|
|
{
|
|
this.enableRain = false;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setSnowEnabled()
|
|
+ public BiomeProperties setSnowEnabled()
|
|
{
|
|
this.enableSnow = true;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setWaterColor(int waterColorIn)
|
|
+ public BiomeProperties setWaterColor(int waterColorIn)
|
|
{
|
|
this.waterColor = waterColorIn;
|
|
return this;
|
|
}
|
|
|
|
- public Biome.BiomeProperties setBaseBiome(String nameIn)
|
|
+ public BiomeProperties setBaseBiome(String nameIn)
|
|
{
|
|
this.baseBiomeRegName = nameIn;
|
|
return this;
|
|
@@ -565,6 +650,13 @@
|
|
{
|
|
return this.entityClass.getSimpleName() + "*(" + this.minGroupCount + "-" + this.maxGroupCount + "):" + this.itemWeight;
|
|
}
|
|
+
|
|
+ public EntityLiving newInstance(World world) throws Exception
|
|
+ {
|
|
+ net.minecraftforge.fml.common.registry.EntityEntry entry = net.minecraftforge.fml.common.registry.EntityRegistry.getEntry(this.entityClass);
|
|
+ if (entry != null) return (EntityLiving) entry.newInstance(world);
|
|
+ return this.entityClass.getConstructor(World.class).newInstance(world);
|
|
+ }
|
|
}
|
|
|
|
public static enum TempCategory
|