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2022-06-15 04:44:44 +02:00

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# minecraft-java-core
NodeJS Module for Minecraft launcher
<br>
[![Number](https://img.shields.io/npm/v/minecraft-java-core?style=social&logo=appveyor)](https://npmjs.com/minecraft-java-core)
<br>
[![Install](https://img.shields.io/npm/dm/minecraft-java-core.svg?style=social&logo=appveyor)](https://npmjs.com/minecraft-java-core)
<br>
[![size](https://img.shields.io/github/languages/code-size/luuxis/minecraft-java-core?style=social&logo=appveyor)](https://npmjs.com/minecraft-java-core)
<br>
[![sizeinstall](https://badgen.net/packagephobia/install/minecraft-java-core)](https://npmjs.com/minecraft-java-core)
---
## Avantages :dizzy:
- Auto check & downloading compatible java version
- Support 100% custom minecraft version
- Work with ftp without any zip file, juste drop folder in your ftp
- Auto check & delete file with bad hash & size
# Install Client
## Quick Start :zap:
```npm
git clone https://github.com/luuxis/Selvania-Launcher.git
cd Selvania-Launcher
npm install
npm start
```
## Installation :package:
```npm
npm i minecraft-java-core
```
## Usage :triangular_flag_on_post:
Require library
```javascript
const { Launch, Mojang } = require('minecraft-java-core');
```
## Launch :rocket:
### Options
```javascript
const { Launch, Mojang } = require('minecraft-java-core');
const launch = new Launch();
let opts = {
url: "http://launcher.selvania.fr/files",
authenticator: Mojang.getAuth('luuxis'),
path: "./.Minecraft",
version: "1.19",
detached: false,
java: true,
args: [],
modde: true,
verify: false,
ignored: ["crash-reports", "logs", "resourcepacks", "resources", "saves", "shaderpacks", "options.txt", "optionsof.txt"],
memory: {
min: `1G`,
max: `2G`
}
}
launch.Launch(opts)
launch.on('progress', (DL, totDL) => {
console.log(`${(DL / 1067008).toFixed(2)} Mb to ${(totDL / 1067008).toFixed(2)} Mb`);
});
launch.on('speed', (speed) => {
console.log(`${(speed / 1067008).toFixed(2)} Mb/s`)
})
launch.on('estimated', (time) => {
let hours = Math.floor(time / 3600);
let minutes = Math.floor((time - hours * 3600) / 60);
let seconds = Math.floor(time - hours * 3600 - minutes * 60);
console.log(`${hours}h ${minutes}m ${seconds}s`);
})
launch.on('data', (e) => {
console.log(e)
})
launch.on('close', () => {
console.clear();
console.log("game closed");
})
```
---
<br>
[<p align="center"><img src="https://discordapp.com/api/guilds/819729377650278420/embed.png?style=banner4" alt="discord">](https://discord.gg/e9q7Yr2cuQ)