Files
2023-01-29 00:14:11 +08:00

9 lines
315 B
C++

#pragma once
#include "Pch.h"
struct AssetInspectorDrawer
{
static void drawTextureAsset(std::shared_ptr<Flower::ImageAssetHeader> asset);
static void drawStaticMeshAsset(std::shared_ptr<Flower::StaticMeshAssetHeader> asset);
static void drawMaterialAsset(std::shared_ptr<Flower::AssetMaterialHeader> asset);
};