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49 lines
752 B
C++
49 lines
752 B
C++
/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#pragma once
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#ifndef GWEN_CONTROLS_SYMBOL_H
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#define GWEN_CONTROLS_SYMBOL_H
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#include "Gwen/BaseRender.h"
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#include "Gwen/Controls/Base.h"
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#include "Gwen/Skin.h"
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namespace Gwen
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{
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namespace Controls
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{
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namespace Symbol
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{
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class GWEN_EXPORT Base : public Controls::Base
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{
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public:
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GWEN_CONTROL_INLINE(Base, Controls::Base)
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{
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SetMouseInputEnabled(false);
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}
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};
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class GWEN_EXPORT Arrow : public Base
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{
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public:
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Arrow(Gwen::Controls::Base* pnl) : Base(pnl)
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{
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}
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virtual void Render(Gwen::Skin::Base* pSkin)
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{
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Gwen::Rect r(Width() / 2 - 2, Height() / 2 - 2, 5, 5);
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pSkin->DrawArrowRight(r);
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}
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};
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} // namespace Symbol
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} // namespace Controls
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} // namespace Gwen
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#endif
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