Files
2023-04-23 21:57:20 +08:00

553 lines
38 KiB
C++

#include "../renderer_interface.h"
#include "../render_scene.h"
#include "../renderer.h"
#include "../scene_textures.h"
namespace engine
{
struct SSSRPush
{
uint32_t samplesPerQuad;
uint32_t temporalVarianceGuidedTracingEnabled;
uint32_t mostDetailedMip = 0;
float roughnessThreshold; // Max roughness stop to reflection sample.
float temporalVarianceThreshold;
};
struct SSSRRayCounterSSBO
{
uint32_t rayCount;
uint32_t denoiseTileCount;
};
class SSSRPass : public PassInterface
{
public:
std::unique_ptr<ComputePipeResources> tileClassifyPipeline;
std::unique_ptr<ComputePipeResources> argsPrepare;
std::unique_ptr<ComputePipeResources> intersect;
std::unique_ptr<ComputePipeResources> reproject;
std::unique_ptr<ComputePipeResources> prefilter;
std::unique_ptr<ComputePipeResources> temporal;
std::unique_ptr<ComputePipeResources> apply;
VkDescriptorSetLayout setLayout = VK_NULL_HANDLE;
std::vector<VkDescriptorSet> m_sets;
public:
virtual void onInit() override
{
m_sets.resize(getContext()->getSwapchain().getBackbufferCount());
for (size_t i = 0; i < m_sets.size(); i++)
{
getContext()->descriptorFactoryBegin()
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 0) // inHiz
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 1) // inDepth
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 2) // inGbufferA
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 3) // inGbufferB
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 4) // inGbufferS
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 5) // in Velocity
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 6) // inPrevDepth
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 7) // inPrevGBufferB
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 8) // inHDRSceneColor
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 9) // inBRDFLut
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 10) // SSRRayCounterSSBO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 11) // SSRRayListSSBO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 12) // SSRDenoiseTileListSSBO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 13) // HDRSceneColorImage
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 14) // inCubeGlobalPrefilter
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 15) // inGTAO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 16) // SSRIntersectCmdSSBO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 17) // SSRDenoiseCmdSSBO
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 18) // SSRExtractRoughness
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 19) // inSSRExtractRoughness
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 20) // SSRIntersection
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 21) // inSSRIntersection
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 22) // SSR prev frame roughness
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 23) // SSR prev frame radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 24) // SSR prev frame sample count
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 25) // SSR reproject radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 26) // SSR average radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 27) // SSR variance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 28) // SSR sample count
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 29) // in SSR reproject radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 30) // in SSR average radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 31) // in SSR variance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 32) // in SSR variance history
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 33) // SSR prefilter radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 34) // SSR prefilter variance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 35) // in SSR prefilter radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 36) // in SSR prefilter variance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 37) // SSR temporal radiance
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_SHADER_STAGE_COMPUTE_BIT, 38) // SSR temporal variance
.bindNoInfo(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_COMPUTE_BIT, 39) // Uniform buffer
.buildNoInfo(setLayout, m_sets[i]);
}
std::vector<VkDescriptorSetLayout> setLayouts = {
setLayout,
getContext()->getSamplerCache().getCommonDescriptorSetLayout(),
getRenderer()->getBlueNoise().spp_1_buffer.setLayouts
};
uint32_t pushSize = (uint32_t)sizeof(SSSRPush);
tileClassifyPipeline = std::make_unique<ComputePipeResources>("shader/sssr_tile.comp.spv", pushSize, setLayouts);
argsPrepare = std::make_unique<ComputePipeResources>("shader/sssr_intersect_args.comp.spv", pushSize, setLayouts);
intersect = std::make_unique<ComputePipeResources>("shader/sssr_intersect.comp.spv", pushSize, setLayouts);
reproject = std::make_unique<ComputePipeResources>("shader/sssr_reproject.comp.spv", pushSize, setLayouts);
prefilter = std::make_unique<ComputePipeResources>("shader/sssr_prefilter.comp.spv", pushSize, setLayouts);
temporal = std::make_unique<ComputePipeResources>("shader/sssr_temporal.comp.spv", pushSize, setLayouts);
apply = std::make_unique<ComputePipeResources>("shader/sssr_apply.comp.spv", pushSize, setLayouts);
}
virtual void release() override
{
tileClassifyPipeline.reset();
argsPrepare.reset();
intersect.reset();
reproject.reset();
prefilter.reset();
temporal.reset();
apply.reset();
}
};
void RendererInterface::renderSSSR(
VkCommandBuffer cmd,
GBufferTextures* inGBuffers,
RenderScene* scene,
BufferParameterHandle perFrameGPU,
PoolImageSharedRef inHiz,
PoolImageSharedRef inGTAO)
{
auto* pass = getContext()->getPasses().get<SSSRPass>();
auto* rtPool = &m_context->getRenderTargetPools();
auto& hdrSceneColor = inGBuffers->hdrSceneColor->getImage();
auto& gbufferA = inGBuffers->gbufferA->getImage();
auto& gbufferB = inGBuffers->gbufferB->getImage();
auto& gbufferS = inGBuffers->gbufferS->getImage();
auto& gbufferV = inGBuffers->gbufferV->getImage();
auto& sceneDepthZ = inGBuffers->depthTexture->getImage();
auto& skyPrefilterImage = m_skylightReflection->getImage();
hdrSceneColor.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
gbufferA.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
gbufferB.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
gbufferS.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
gbufferV.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
sceneDepthZ.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, RHIDefaultImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT));
skyPrefilterImage.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresourceCube());
inHiz->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
VkDescriptorImageInfo hizInfo = RHIDescriptorImageInfoSample(inHiz->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo depthInfo = RHIDescriptorImageInfoSample(sceneDepthZ.getOrCreateView(RHIDefaultImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT)));
VkDescriptorImageInfo gbufferAInfo = RHIDescriptorImageInfoSample(gbufferA.getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo gbufferBInfo = RHIDescriptorImageInfoSample(gbufferB.getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo gbufferSInfo = RHIDescriptorImageInfoSample(gbufferS.getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo gbufferVInfo = RHIDescriptorImageInfoSample(gbufferV.getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo brdfLutInfo = RHIDescriptorImageInfoSample(m_renderer->getSharedTextures().brdfLut->getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo prevDepthInfo = depthInfo;
if (m_prevDepth)
{
prevDepthInfo = RHIDescriptorImageInfoSample(m_prevDepth->getImage().getOrCreateView(RHIDefaultImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT)));
}
VkDescriptorImageInfo preGBufferBInfo = gbufferBInfo;
if (m_prevGBufferB)
{
preGBufferBInfo = RHIDescriptorImageInfoSample(m_prevGBufferB->getImage().getOrCreateView(buildBasicImageSubresource()));
}
VkImageView globalPrefilterView = skyPrefilterImage.getOrCreateView(buildBasicImageSubresourceCube(), VK_IMAGE_VIEW_TYPE_CUBE);
VkDescriptorImageInfo globalPrefilterInfo = RHIDescriptorImageInfoSample(globalPrefilterView);
VkDescriptorImageInfo hdrImageInfo = RHIDescriptorImageInfoStorage(hdrSceneColor.getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo hdrSampleInfo = RHIDescriptorImageInfoSample(hdrSceneColor.getOrCreateView(buildBasicImageSubresource()));
if (m_prevHDR)
{
hdrSampleInfo = RHIDescriptorImageInfoSample(m_prevHDR->getImage().getOrCreateView(buildBasicImageSubresource()));
}
// Prepare rts.
auto updateRts = [&]()
{
bool bShouldRebuild = false;
uint32_t width = sceneDepthZ.getExtent().width;
uint32_t height = sceneDepthZ.getExtent().height;
if (m_sssrRts.rt_ssrReproject == nullptr)
{
bShouldRebuild = true;
}
else if (m_sssrRts.rt_ssrReproject->getImage().getExtent().width != width || m_sssrRts.rt_ssrReproject->getImage().getExtent().height != height)
{
bShouldRebuild = true;
}
if (!bShouldRebuild)
{
return;
}
m_sssrRts.rt_ssrRadiance = rtPool->createPoolImage(
"SSR Radiance 0",
width,
height,
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrPrevRadiance = rtPool->createPoolImage(
"SSR Radiance 0",
width,
height,
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrReproject = rtPool->createPoolImage(
"SSR reproject",
width,
height,
VK_FORMAT_R16G16B16A16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrAverageRadiance = rtPool->createPoolImage(
"SSR Average Radiance",
divideRoundingUp(width, 8u),
divideRoundingUp(height, 8u),
VK_FORMAT_B10G11R11_UFLOAT_PACK32,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrRoughness = rtPool->createPoolImage(
"SSRExtractRoughness 0",
width,
height,
VK_FORMAT_R8_UNORM,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrPrevRoughness = rtPool->createPoolImage(
"SSRExtractRoughness - 1",
width,
height,
VK_FORMAT_R8_UNORM,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrVariance = rtPool->createPoolImage(
"SSR Variance 0",
width,
height,
VK_FORMAT_R16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrPrevVariance = rtPool->createPoolImage(
"SSR Variance - 1",
width,
height,
VK_FORMAT_R16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrSampleCount = rtPool->createPoolImage(
"SSR SampleCount",
width,
height,
VK_FORMAT_R16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrPrevSampleCount = rtPool->createPoolImage(
"SSR SampleCount - 1",
width,
height,
VK_FORMAT_R16_SFLOAT,
VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrReproject->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrAverageRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
VkClearColorValue clearValue = {};
clearValue.float32[0] = 0;
clearValue.float32[1] = 0;
clearValue.float32[2] = 0;
clearValue.float32[3] = 0;
VkImageSubresourceRange subresourceRange = buildBasicImageSubresource();
// Initial resource clears
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrRadiance->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrPrevRadiance->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrReproject->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrAverageRadiance->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrPrevRoughness->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrRoughness->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrVariance->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrPrevVariance->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrSampleCount->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
vkCmdClearColorImage(cmd, m_sssrRts.rt_ssrPrevSampleCount->getImage().getImage(), VK_IMAGE_LAYOUT_GENERAL, &clearValue, 1, &subresourceRange);
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrReproject->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrAverageRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
};
updateRts();
VkDescriptorImageInfo ssrReprojectImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrReproject->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrReprojectInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrReproject->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrVarianceImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrVariance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrVarianceInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrVariance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrVarianceHistoryImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrPrevVariance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrVarianceHistoryInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrPrevVariance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrSampleCountImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrSampleCount->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrSampleCountHistoryInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrPrevSampleCount->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrIntersectImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrIntersectInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrIntersectHistoryImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrPrevRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrIntersectHistoryInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrPrevRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrAverageImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrAverageRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo ssrAverageInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrAverageRadiance->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo roughnessExtractHistoryInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrPrevRoughness->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo roughnessExtractImageInfo = RHIDescriptorImageInfoStorage(m_sssrRts.rt_ssrRoughness->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorImageInfo roughnessExtractInfo = RHIDescriptorImageInfoSample(m_sssrRts.rt_ssrRoughness->getImage().getOrCreateView(buildBasicImageSubresource()));
const uint32_t maxRayCount = sceneDepthZ.getExtent().width * sceneDepthZ.getExtent().height; // Max case is one pixel one ray.
const uint32_t maxDenoiseListCount = maxRayCount / (8 * 8) + 1; // Tile run in 8x8.
auto ssboCounterBuffer = m_context->getBufferParameters().getStaticStorage("ssrCounterBuffer", sizeof(SSSRRayCounterSSBO));
auto ssboRayListBuffer = m_context->getBufferParameters().getStaticStorage("ssrRayListBuffer", sizeof(uint32_t) * maxRayCount);
auto ssboDenoiseListBuffer = m_context->getBufferParameters().getStaticStorage("ssrDenoiseListBuffer", sizeof(uint32_t) * maxDenoiseListCount);
auto ssboIntersectCmdBuffer = m_context->getBufferParameters().getIndirectStorage("ssboIntersectCmdBuffer", sizeof(GPUDispatchIndirectCommand));
auto ssboDenoiseCmdBuffer = m_context->getBufferParameters().getIndirectStorage("ssboDenoiseCmdBuffer", sizeof(GPUDispatchIndirectCommand));
// Clear count buffer. list buffer don't care and it will update by thread.
vkCmdFillBuffer(cmd, *ssboCounterBuffer->getBuffer(), 0, ssboCounterBuffer->getBuffer()->getSize(), 0u);
std::array<VkBufferMemoryBarrier2, 1> fillBarriers
{
RHIBufferBarrier(ssboCounterBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT),
};
RHIPipelineBarrier(cmd, 0, (uint32_t)fillBarriers.size(), fillBarriers.data(), 0, nullptr);
VkDescriptorBufferInfo ssboCounterBufferInfo = ssboCounterBuffer->getBufferInfo();
VkDescriptorBufferInfo ssboRayListBufferInfo = ssboRayListBuffer->getBufferInfo();
VkDescriptorBufferInfo ssboDenoiseListBufferInfo = ssboDenoiseListBuffer->getBufferInfo();
VkDescriptorBufferInfo ssboArgsIntersectInfo = ssboIntersectCmdBuffer->getBufferInfo();
VkDescriptorBufferInfo ssboArgsDenoiseInfo = ssboDenoiseCmdBuffer->getBufferInfo();
VkDescriptorImageInfo gtaoInfo = RHIDescriptorImageInfoSample(inGTAO->getImage().getOrCreateView(buildBasicImageSubresource()));
VkDescriptorBufferInfo frameBufferInfo = perFrameGPU->getBufferInfo();
std::vector<VkWriteDescriptorSet> writes
{
RHIPushWriteDescriptorSetImage(0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &hizInfo),
RHIPushWriteDescriptorSetImage(1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &depthInfo),
RHIPushWriteDescriptorSetImage(2, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &gbufferAInfo),
RHIPushWriteDescriptorSetImage(3, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &gbufferBInfo),
RHIPushWriteDescriptorSetImage(4, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &gbufferSInfo),
RHIPushWriteDescriptorSetImage(5, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &gbufferVInfo),
RHIPushWriteDescriptorSetImage(6, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &prevDepthInfo),
RHIPushWriteDescriptorSetImage(7, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &preGBufferBInfo),
RHIPushWriteDescriptorSetImage(8, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &hdrSampleInfo),
RHIPushWriteDescriptorSetImage(9, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &brdfLutInfo),
RHIPushWriteDescriptorSetBuffer(10, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboCounterBufferInfo),
RHIPushWriteDescriptorSetBuffer(11, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboRayListBufferInfo),
RHIPushWriteDescriptorSetBuffer(12, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboDenoiseListBufferInfo),
RHIPushWriteDescriptorSetImage(13, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &hdrImageInfo),
RHIPushWriteDescriptorSetImage(14, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &globalPrefilterInfo),
RHIPushWriteDescriptorSetImage(15, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &gtaoInfo),
RHIPushWriteDescriptorSetBuffer(16, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboArgsIntersectInfo),
RHIPushWriteDescriptorSetBuffer(17, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &ssboArgsDenoiseInfo),
RHIPushWriteDescriptorSetImage(18, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &roughnessExtractImageInfo), // extract roughness
RHIPushWriteDescriptorSetImage(19, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &roughnessExtractInfo),
RHIPushWriteDescriptorSetImage(20, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrIntersectImageInfo), // ssr intersect result
RHIPushWriteDescriptorSetImage(21, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrIntersectInfo),
RHIPushWriteDescriptorSetImage(22, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &roughnessExtractHistoryInfo), // inPrevSSRExtractRoughness
RHIPushWriteDescriptorSetImage(23, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrIntersectHistoryInfo), // inPrevSSRRadiance
RHIPushWriteDescriptorSetImage(24, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrSampleCountHistoryInfo), // inPrevSampleCount
RHIPushWriteDescriptorSetImage(25, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrReprojectImageInfo), // ssr reproject
RHIPushWriteDescriptorSetImage(26, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrAverageImageInfo), // ssr average
RHIPushWriteDescriptorSetImage(27, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrVarianceImageInfo), // ssr variance
RHIPushWriteDescriptorSetImage(28, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrSampleCountImageInfo), // ssr sample count
RHIPushWriteDescriptorSetImage(29, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrReprojectInfo),
RHIPushWriteDescriptorSetImage(30, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrAverageInfo),
RHIPushWriteDescriptorSetImage(31, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrVarianceInfo),
RHIPushWriteDescriptorSetImage(32, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrVarianceHistoryInfo), // ssr variance history
RHIPushWriteDescriptorSetImage(33, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrIntersectHistoryImageInfo), // ssr prefilter radiance.
RHIPushWriteDescriptorSetImage(34, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrVarianceHistoryImageInfo), // ssr prefilter variance.
RHIPushWriteDescriptorSetImage(35, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrIntersectHistoryInfo), // in ssr prefilter radiance.
RHIPushWriteDescriptorSetImage(36, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, &ssrVarianceHistoryInfo), // in ssr prefilter variance.
RHIPushWriteDescriptorSetImage(37, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrIntersectImageInfo), // ssr temporal radiance.
RHIPushWriteDescriptorSetImage(38, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &ssrVarianceImageInfo), // ssr temporal variance.
RHIPushWriteDescriptorSetBuffer(39, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, &frameBufferInfo), // framebuffer info.
};
auto& setActive = pass->m_sets[m_renderIndex % pass->m_sets.size()];
for (auto& write : writes)
{
write.dstSet = setActive;
}
vkUpdateDescriptorSets(m_context->getDevice(), (uint32_t)writes.size(), writes.data(), 0, nullptr);
std::vector<VkDescriptorSet> passSets =
{
setActive,
m_context->getSamplerCache().getCommonDescriptorSet(), // samplers.
m_renderer->getBlueNoise().spp_1_buffer.set
};
SSSRPush pushConst =
{
.samplesPerQuad = 1,
.temporalVarianceGuidedTracingEnabled = 1,
.mostDetailedMip = 0,
.roughnessThreshold = 0.2f,
.temporalVarianceThreshold = 0.0f,
};
pass->intersect->bindAndPushConst(cmd, &pushConst);
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_COMPUTE, pass->intersect->pipelineLayout, 0, (uint32_t)passSets.size(), passSets.data(), 0, nullptr);
{
ScopePerframeMarker marker(cmd, "classify ssr", { 1.0f, 1.0f, 0.0f, 1.0f });
m_sssrRts.rt_ssrRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->tileClassifyPipeline->bind(cmd);
vkCmdDispatch(cmd, getGroupCount(m_sssrRts.rt_ssrRadiance->getImage().getExtent().width, 8), getGroupCount(m_sssrRts.rt_ssrRadiance->getImage().getExtent().height, 8), 1);
m_sssrRts.rt_ssrRoughness->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
//
std::array<VkBufferMemoryBarrier2, 3> endBufferBarriers
{
RHIBufferBarrier(ssboCounterBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_SHADER_READ_BIT),
RHIBufferBarrier(ssboRayListBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_READ_BIT),
RHIBufferBarrier(ssboDenoiseListBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_READ_BIT),
};
RHIPipelineBarrier(cmd, 0, (uint32_t)endBufferBarriers.size(), endBufferBarriers.data(), 0, nullptr);
}
{
ScopePerframeMarker marker(cmd, "ssr prepare args", { 1.0f, 1.0f, 0.0f, 1.0f });
pass->argsPrepare->bind(cmd);
vkCmdDispatch(cmd, 1, 1, 1);
std::array<VkBufferMemoryBarrier2, 2> endBufferBarriers
{
RHIBufferBarrier(ssboIntersectCmdBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_SHADER_READ_BIT),
RHIBufferBarrier(ssboDenoiseCmdBuffer->getBuffer()->getVkBuffer(),
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_MEMORY_WRITE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_SHADER_READ_BIT),
};
RHIPipelineBarrier(cmd, 0, (uint32_t)endBufferBarriers.size(), endBufferBarriers.data(), 0, nullptr);
}
{
ScopePerframeMarker marker(cmd, "ssr intersect", { 1.0f, 1.0f, 0.0f, 1.0f });
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->intersect->bind(cmd);
vkCmdDispatchIndirect(cmd, ssboIntersectCmdBuffer->getBuffer()->getVkBuffer(), 0);
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
}
{
ScopePerframeMarker marker(cmd, "ssr reproject", { 1.0f, 1.0f, 0.0f, 1.0f });
m_sssrRts.rt_ssrReproject->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrAverageRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->reproject->bind(cmd);
vkCmdDispatchIndirect(cmd, ssboDenoiseCmdBuffer->getBuffer()->getVkBuffer(), 0);
m_sssrRts.rt_ssrReproject->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrAverageRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrSampleCount->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
}
{
ScopePerframeMarker marker(cmd, "ssr prefilter", { 1.0f, 1.0f, 0.0f, 1.0f });
m_sssrRts.rt_ssrPrevRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->prefilter->bind(cmd);
vkCmdDispatchIndirect(cmd, ssboDenoiseCmdBuffer->getBuffer()->getVkBuffer(), 0);
m_sssrRts.rt_ssrPrevRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrPrevVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
}
{
ScopePerframeMarker marker(cmd, "ssr temporal", { 1.0f, 1.0f, 0.0f, 1.0f });
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->temporal->bind(cmd);
vkCmdDispatchIndirect(cmd, ssboDenoiseCmdBuffer->getBuffer()->getVkBuffer(), 0);
m_sssrRts.rt_ssrRadiance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
m_sssrRts.rt_ssrVariance->getImage().transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
}
{
ScopePerframeMarker marker(cmd, "ssr apply", { 1.0f, 1.0f, 0.0f, 1.0f });
hdrSceneColor.transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
pass->apply->bind(cmd);
vkCmdDispatch(cmd, getGroupCount(hdrSceneColor.getExtent().width, 8), getGroupCount(hdrSceneColor.getExtent().height, 8), 1);
hdrSceneColor.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
}
{
auto tempRadiance = m_sssrRts.rt_ssrPrevRadiance;
auto tempVariance = m_sssrRts.rt_ssrPrevVariance;
auto tempRoughness = m_sssrRts.rt_ssrPrevRoughness;
auto tempSampleCount = m_sssrRts.rt_ssrPrevSampleCount;
m_sssrRts.rt_ssrPrevRadiance = m_sssrRts.rt_ssrRadiance;
m_sssrRts.rt_ssrPrevVariance = m_sssrRts.rt_ssrVariance;
m_sssrRts.rt_ssrPrevRoughness = m_sssrRts.rt_ssrRoughness;
m_sssrRts.rt_ssrPrevSampleCount = m_sssrRts.rt_ssrSampleCount;
m_sssrRts.rt_ssrRadiance = tempRadiance;
m_sssrRts.rt_ssrVariance = tempVariance;
m_sssrRts.rt_ssrRoughness = tempRoughness;
m_sssrRts.rt_ssrSampleCount = tempSampleCount;
}
m_gpuTimer.getTimeStamp(cmd, "SSSR");
}
}