mirror of
https://github.com/barkeser2002/flower.git
synced 2026-09-25 14:16:14 +03:00
84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
#include "../deferred_renderer.h"
|
|
#include "../render_scene.h"
|
|
#include "../renderer.h"
|
|
#include "../scene_textures.h"
|
|
#include "../../../editor/editor.h"
|
|
#include <editor/widgets/scene_outliner.h>
|
|
#include <editor/selection.h>
|
|
|
|
namespace engine
|
|
{
|
|
class SelectionOutlinePass : public PassInterface
|
|
{
|
|
public:
|
|
std::unique_ptr<ComputePipeResources> pipe;
|
|
|
|
public:
|
|
virtual void onInit() override
|
|
{
|
|
VkDescriptorSetLayout setLayout = VK_NULL_HANDLE;
|
|
|
|
// Config code.
|
|
getContext()->descriptorFactoryBegin()
|
|
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 0) // inColor
|
|
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1) // inId
|
|
.bindNoInfo(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2) // inId
|
|
.bindNoInfo(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 3)
|
|
.bindNoInfo(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 4) // inId
|
|
.buildNoInfoPush(setLayout);
|
|
|
|
pipe = std::make_unique<ComputePipeResources>(
|
|
"shader/editor_outline.glsl",
|
|
0,
|
|
std::vector<VkDescriptorSetLayout>{ setLayout, getContext()->getSamplerCache().getCommonDescriptorSetLayout() });
|
|
}
|
|
|
|
virtual void release() override
|
|
{
|
|
pipe.reset();
|
|
}
|
|
};
|
|
|
|
|
|
void DeferredRenderer::renderSelectionOutline(
|
|
VkCommandBuffer cmd,
|
|
GBufferTextures* inGBuffers,
|
|
BufferParameterHandle perFrameGPU,
|
|
RenderScene* scene)
|
|
{
|
|
if (Editor::get()->getSceneOutlineWidegt()->getSelection().empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (scene->getObjectCollector().empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto& color = inGBuffers->hdrSceneColor->getImage();
|
|
color.transitionLayout(cmd, VK_IMAGE_LAYOUT_GENERAL, buildBasicImageSubresource());
|
|
|
|
auto& idTex = inGBuffers->gbufferId->getImage();
|
|
idTex.transitionLayout(cmd, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, buildBasicImageSubresource());
|
|
|
|
{
|
|
ScopePerframeMarker tonemapperMarker(cmd, "SelectionOutline", { 1.0f, 1.0f, 0.0f, 1.0f }, &m_gpuTimer);
|
|
|
|
auto* pass = getContext()->getPasses().get<SelectionOutlinePass>();
|
|
|
|
pass->pipe->bind(cmd);
|
|
PushSetBuilder(cmd)
|
|
.addUAV(color)
|
|
.addSRV(idTex)
|
|
.addBuffer(perFrameGPU)
|
|
.addSRV(m_history.averageLum ? m_history.averageLum->getImage() : getContext()->getBuiltinTextureWhite()->getSelfImage())
|
|
.addBuffer(scene->getObjectBufferGPU())
|
|
.push(pass->pipe.get());
|
|
|
|
pass->pipe->bindSet(cmd, std::vector<VkDescriptorSet>{ getContext()->getSamplerCache().getCommonDescriptorSet() }, 1);
|
|
|
|
vkCmdDispatch(cmd, getGroupCount(color.getExtent().width, 8), getGroupCount(color.getExtent().height, 8), 1);
|
|
}
|
|
}
|
|
} |