mirror of
https://github.com/barkeser2002/CatServer.git
synced 2026-09-25 01:39:52 +03:00
40 lines
2.4 KiB
Diff
40 lines
2.4 KiB
Diff
--- ../src-base/minecraft/net/minecraft/block/BlockPane.java
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+++ ../src-work/minecraft/net/minecraft/block/BlockPane.java
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@@ -112,7 +112,10 @@
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public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
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{
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- return state.withProperty(NORTH, Boolean.valueOf(this.attachesTo(worldIn, worldIn.getBlockState(pos.north()), pos.north(), EnumFacing.SOUTH))).withProperty(SOUTH, Boolean.valueOf(this.attachesTo(worldIn, worldIn.getBlockState(pos.south()), pos.south(), EnumFacing.NORTH))).withProperty(WEST, Boolean.valueOf(this.attachesTo(worldIn, worldIn.getBlockState(pos.west()), pos.west(), EnumFacing.EAST))).withProperty(EAST, Boolean.valueOf(this.attachesTo(worldIn, worldIn.getBlockState(pos.east()), pos.east(), EnumFacing.WEST)));
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+ return state.withProperty(NORTH, canPaneConnectTo(worldIn, pos, EnumFacing.NORTH))
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+ .withProperty(SOUTH, canPaneConnectTo(worldIn, pos, EnumFacing.SOUTH))
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+ .withProperty(WEST, canPaneConnectTo(worldIn, pos, EnumFacing.WEST))
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+ .withProperty(EAST, canPaneConnectTo(worldIn, pos, EnumFacing.EAST));
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}
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public Item getItemDropped(IBlockState state, Random rand, int fortune)
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@@ -197,6 +200,24 @@
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return new BlockStateContainer(this, new IProperty[] {NORTH, EAST, WEST, SOUTH});
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}
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+ /* ======================================== FORGE START ======================================== */
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+
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+ @Override
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+ public boolean canBeConnectedTo(IBlockAccess world, BlockPos pos, EnumFacing facing)
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+ {
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+ BlockPos offset = pos.offset(facing);
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+ return attachesTo(world, world.getBlockState(offset), offset, facing.getOpposite());
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+ }
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+
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+ public boolean canPaneConnectTo(IBlockAccess world, BlockPos pos, EnumFacing dir)
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+ {
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+ BlockPos other = pos.offset(dir);
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+ IBlockState state = world.getBlockState(other);
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+ return state.getBlock().canBeConnectedTo(world, other, dir.getOpposite()) || attachesTo(world, state, other, dir.getOpposite());
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+ }
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+
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+ /* ======================================== FORGE END ======================================== */
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+
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
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{
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return face != EnumFacing.UP && face != EnumFacing.DOWN ? BlockFaceShape.MIDDLE_POLE_THIN : BlockFaceShape.CENTER_SMALL;
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